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Showing posts with the label zBrush

3D Character Design Partymaker – Pasha Ho

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3D Character Design Partymaker Information Explore the classic 3D pipeline for sculpting, retopology, texturing, and character rendering. What is this course about? This course covers entire professional character modeling pipeline. We will start by sculpting a character using Zbrush which is industry standard since digital sculpting was invented by Pixologic. You will learn common professional techniques to do retopology and uv unwrapping to prepare model for texturing and rendering. Next you’ll use Substance Painter to paint textures on your model. Which is also industry standard used in most of the studios. In the final step, you’ll assemble the entire scene, create the materials and lighting, and render image. Each lesson is based on the approach used in real commercial projects. Professional tips and tricks based on real-world experience will allow you to avoid common pitfalls and speed up your workflow. Here’s what you’ll learn LESSON #1: Blocking Getting to k...

3D Character Modeling for Organic and Hard Surfaces – Andrew Entwistle

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3D Character Modeling for Organic and Hard Surfaces Information Learn to create your own unique fantasy creature with this 3D character modelling course using Zbrush. Unleash your creativity and master the art of digital character sculpting with Andrew Entwistle, a renowned 3D digital artist. With his expertise in the video game industry and a passion for realistic character design, Andrew will guide you through the process of digitally sculpting captivating characters with a focus on both organic and hard surfaces. In this online course, you'll embark on a fascinating journey into the world of Zbrush, a powerful software used by professionals to bring their 3D creations to life. Andrew will take you step-by-step, from the fundamentals to advanced techniques, providing you with the knowledge and skills to develop high-quality, hyper-realistic characters. Here’s what you’ll learn Introduction Getting Started with the Character Sculpting the Character ...